JETZT ONLINE BESTELLEN
The Art of Building Great User Experience in Software
First Edition Februar 2010
ISBN 978-0-596-15478-3
312 Seiten
EUR37.00
Weitere Informationen zu diesem Buch
Inhaltsverzeichnis |
Kolophon |
Rezensionen |
Inhaltsverzeichnis
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Chapter 1 Building an Effective UI
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Understanding UX
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Herff Jones eDesign: Intuitiveness Versus Efficiency
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Herff Jones eDesign: Integrated Experience
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Redefining Two Fundamental Terms
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Chapter 2 Building the Case for Better UX
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Why Now Is the Moment for UX
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Winning Support for Better UX
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Chapter 3 Effective Planning and Requirements
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Uncertainty and the Unknown
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Lessons from Uncertainty and the Unknown
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Effective Requirements
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Effective Process
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Chapter 4 Bringing Together a Team
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The Project Leader
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The Stakeholders
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The Characteristics of a Successful Project Team
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Chapter 5 Getting the Business Perspective
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Defining Success
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Describing the Product's Users
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Creating Business Requirements
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Maintaining Stakeholder Buy-in
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Chapter 6 Getting to Know the User
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Valuing User Research
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Key Concepts in User Research
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Research Through Speaking with Users
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Research Through Direct Observation
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Analyzing the Research Observations
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Guerilla User Research
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Stakeholder Buy-in Through User Research
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Chapter 7 Initial Product Architecture
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The Initial Product Architecture Team
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UX Architecture
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Technical Architecture
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Software Architecture in Big Design Up Front (BDUF)
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Project Infrastructure Needs
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Chapter 8 The Iterative Development Process
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Regarding "Process"
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Iterations and Feedback
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Iteration in Sub-Ideal Project Approaches
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Chapter 9 Release and Post-Release
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Managing Expectations
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The Alpha and Beta Releases
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Last-Minute Housekeeping
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User Documentation
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And Champagne Corks Fly…
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Adoption
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Post-Release
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Appendix Afterword
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Appendix EffectiveUI Senior Class of '09
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Colophon
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